Turner Broadcasting – upwave
As Senior User Experience Lead (Director Level) I have led cross platform ideation and definition for new features and products for upwave.com, the newest multiplatform health & wellness property at Turner. I have provided tactical and strategic insight for experience strategies and research efforts. I have also facilitated an agile UX/UI design and development philosophy across internal and external teams.
Upwave.com is an award nominated startup inside Turner broadcasting with a unique and fresh look. It went live from scratch in less than two months and already has a catalogue of over a thousand original content and video pieces. Moreover, upwave’s goal is to offer actionable content that can help you to do a positive change on your life.
Upwave.com Led UX discussion and facilitated product definition for upwave’s website
Upwave’s TrackIT Led UX and detailed product definition for the integration with a health tracker service.
Turner Broadcasting – Consulting via Group CSE
I consulted in various occasions with Turner Broadcasting as a UX and Streaming Media resource.
Next Generation CNN Early consulting for the CNNx project.
CNN.com Elections Documented ideation workshops and proposed novel features for the CNN elections site
Emergent Tech – ACR Created concepts and user flows of potential features for Turner’s ACR experiments.
As a Senior Developer and Technical Leader at CSE in Atlanta were he has worked on the digital strategy, product development, UI/UX, architecture, and development of high-profile web products and services for Comcast, CNN, Coca-Cola, Synacor, Kellogg, and AT&T.
Comcast X1 STB SDK Prototyped an SDK for the new X1 Set Top Box that would allow external developers create applications on the platform
Comcast EPG Functional HTML5 prototype of the TV Grid for the new X1 Set Top Box.
Comcast Dayview Prototype of a personal dashboard demoed at the Cable Show using the X1 Set Top Box
Comcast Health Tool Prototype for a self-help application aimed to troubleshoot common issues
Coca-Cola Mobile Concierge Mobile App that served as a companion to the attended of Coca-Cola events such as the Essence Music Festival in New Orleans.
Coca-Cola AMAs Responsive website for 2012 and 2013 versions of the American Music Awards’ teen experience
Aflac Duckprints Website hub (www.AflacDuckprints.com) where consumers are encouraged to share stories about their commitment, donate, and engage with the brand.
USA Today’s Candidate Match Game aimed to educate voters before the coming 2012 Election. Ported the original Flash game in HTML5.
Kellogg’s SnackPicks Portfolio site for Kellogg’s snack foods and brands. Worked CMS and platform integration.
Georgia Tech – Experimental TV Lab
As a Ph.D. researcher I managed the Experimental TV Lab at Georgia Tech where I created forward thinking and influential industry research and prototypes for interactive tv/video applications, tablet devices, video game consoles, and touch tables, with partners such as the American Film Institute, Turner, History Channel, MTV, Alcatel-Lucent, and Cisco.
Smart EPG – Second Screen Remote Control A novel prototype to replace the old TV Grid. This tablet application offers a more dense and visual representation of TV programs and allows other shows be monitored on the app.
StoryMap A second-screen companion app to support viewers in following a densely populated storyworld, with prototype based on the FX Series Justified.
American Experience Tablet Edition A second iteration of the prototype using a second screen (tablet) to control the television. The app merges the rich content of television with the interactivity and archiving capabilities of the world wide web.
Widgets for Interactive Television The WIT system is a framework of swappable utilities that promotes active shared viewing. It includes widgets for monitoring, tagging, live commentary, educational annotation, and synchronous remote viewing. To avoid distraction from the television content, the widget browser was designed to fit within in the conventional broadcast messaging area in the lower third of the screen.
Avatar Theater promotes active shared viewing by groups in separate locations watching live or on demand programs synchronously.The theater extends the traditional home viewing experience, to include the virtual presence of other viewers who can share their reactions to the program in real time or asynchronously through persistent annotations.
Reliving Last Night – Tablet Edition This is a second iteration of Sarah Cooper’s nteractive narrative video story in which the protagonist, Claire, lives out the possibilities of her parallel lives at the whim of the interactor.
SyncGame Episodes of Ben 10, a Cartoon Network series, are integrated with contextual quick time games that reinforce immersion for active viewer watching broadband programs on a game platform. Viewers capture game objects from the video stream, intensifying their attention to the program and their sense of the immediacy of the fictional world.
The Virtual Couch (2007) – Master Thesis Project This prototype offers novel interactive television applications utilizing a DVR platform to enable enhanced communications, impulsive interactions, sharing experiences, and active discussions of small viewing groups, such us family, friends, and classmates.
World War II D Day Experience A prototype for the History Channel designed as a premium offering, drawing on multiple sources and rich metadata annotations to juxtapose multiple human perspectives on a complex sequence of events.
Georgia Tech – Computational Journalism
My latest focus of research has been the creation of novel structures to model news stories and their creation processes applying semantic web technologies.
Between 1999 and 2005 I he worked for Canal13.cl, one of the most important national television networks, as Web Development Leader, where I led the implementation of over 50 websites.